The Super Wheel Game Show is a Stakelogic big-wheel game show with four RNG bonus rounds.
The game is not a complete copy of Evolution’s Crazy Time, but you’ll see familiar features like the Top Slot, Pachinko, and Coin Flip included in the game. Of course, it’s not a direct copy, but it is similar in gameplay. RNG is used heavily throughout the game, which, rather disappointingly, seems to be the trend these days.
The main wheel has 54 segments, including instant win and bonus round segments. The Top Slot can boost the wheel’s payouts by adding multipliers to selected segments.
The maximum payout is 10,000:1 on all the bonus rounds.
In this review, I’ll explain how you play the game, look at strategies for winning, and compare this game show with similar games from other software providers.
You can also view my video review, in which I show each of the bonus rounds in action.
Lastly, I’ll give you my Super Wheel Game Show casino recommendation.
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The Super Wheel Game Show has evolved from Stakelogic’s original Super Wheel, first created as a live bonus round for slot players. When the slot bonus was triggered, the player was transported to a live studio, where a host spun the Super Wheel to deliver multiplier payouts.
Following its success, Stakelogic has built on the original Super Wheel by adding four bonus rounds and making it a stand-alone game called the Super Wheel Game Show.
The Wheel contains 54 segments, 45 of which deliver instant payouts, and nine give access to Four Bonus Rounds, Vegas Hold N Spin, Vegas Diamonds, Vegas Pachinko, and Vegas Drops. One additional segment is reserved for the Risky 100, a 50/50 coin flip game.
The bonus rounds are RNG, so once they start, you have no active role. You’ll watch as they unfold, delivering a multiplier payout at the end.
If you want to play Stakelogics Super Wheel Game Show, you’ll find it at most casinos with StakeLogic live games.
It doesn’t appear everywhere for some reason, so if you want some certainty, Playojo has it. It’s a bit tucked away, so search for “Super Wheel,” and you should find it easily.
Playojo is a good option because it offers a bonus with no wagering. It’s one of my favourites because of this and because withdrawals are quick.
The game show has a 54-segment wheel containing instant win prizes and access to bonus rounds. Players bet on which segment the wheel will stop on. If it’s an instant win, players with an active bet receive a payout. If it’s a bonus round, players with an active bet go into the next phase of the game, where the bonus round plays out again, delivering a multiplier payout.
The top slot can boost the payouts on the wheel before each spin by picking a segment and applying a boosted multiplier.
Players can bet on one or all of the segments covering the wheel. The trick and strategy is to get the balance right to get more winning spins than losing.
Let’s start by looking at the wheel and understanding its layout.
The Super Wheels contains 54 segments made up of:
The 54-segment wheel has ten segment types, represented on the betting grid as numbers One, Two, Five, Ten, Twenty, Risky 100, Vegas Hold n’ Spin, Vegas Pachinko, Vegas Diamonds, and Vegas Drops.
You can bet on one, some or all of the Bet spots. A helpful button embedded into the grid lets you bet on each Bonus round with one click. However, you must still dab or click on the Number sections to place one of those bets.
There is no Autoplay (certainly not in the UK), so repeat bets can be placed using the rebet button next to the coin values.
Once betting time has passed, and the presenter spins the Super Wheel, a two-wheel slot containing the wheel segments and multiplier values spins.
If the win line contains a symbol and multiplier, the multiplier amount boosts the payout on the Super Wheel segment.
Having up to three win lines simultaneously is possible, meaning multiplier bet positions will have multipliers.
So, if Segment Number 1 has a 10x multiplier, the payout becomes 10x. If it’s Segment Two, the payout is 20x.
The bonus rounds can have multipliers, with the final payout determined by the result, the multiplier, and the initial bet.
Once betting time has passed, and the presenter spins the Super Wheel, a two-wheel slot containing the wheel segments and multiplier values spins.
If the win line contains a symbol and multiplier, the multiplier amount boosts the payout on the Super Wheel segment.
So, if Segment Number 1 has a 10x multiplier, the payout becomes 10x. If it’s Segment Two, the payout is 20x.
The bonus rounds can have multipliers, and the final payout is determined by the result, the multiplier, and the initial bet.
The theoretical return to player (RTP) of Super Wheel ranges between 96.15% and 96.50% across all bet types.
The most frequent segment to win is Number 1, with a hit frequency of 37%. The best RTP comes from the Risky 100 segment, which can pay 100:1 or nothing. This result will only come in 1.85% of the time – an average of 54 spins.
You get the value with the Top Slot multiplier for short-term gains. A segment with an additional multiplier will return more than the base payout, but as RNG makes the allocations of the multiplier, you can be sure that, in the long term, it will deliver the RTP for that segment and game.
The maximum payout is 9999:1, or 10,000:1, including your bet for the bonus rounds. The Risky 100 could pay 50,000x if it has a 50x multiplier assigned to it.
Big wins are possible, but you’ll usually experience a relatively flat game that delivers mediocre payouts for most of the time.
Segment on Wheel | Number of Segments | Hit Frequency | RTP | Payouts |
---|---|---|---|---|
1 | 20 | 20/54 = 37.03% | 96.15% | 1:1 |
2 | 13 | 13/54 = 24.07% | 96.27% | 2:1 |
5 | 6 | 6/54 = 11.11% | 96.20% | 5:1 |
10 | 4 | 4/54 = 7.41% | 96.40% | 10:1 |
20 | 2 | 2/54 = 3.70% | 96.27% | 20:1 |
Risky 100 | 1 | 1/54 = 1.85% | 96.50% | 100:1 or 0:1 |
Vegas Hold n’ Spin | 3 | 3/54 = 5.55% | 96.35% | Up To 9999:1 |
Vegas Diamonds | 2 | 2/54 = 3.70% | 96.47% | Up To 9999:1 |
Vegas Pachinko | 2 | 2/54 = 3.70% | 96.17% | Up To 9999:1 |
Vegas Drops | 1 | 1/54 = 1.85% | 96.20% | Up To 9999:1 |
The Results and game statistics for Super Wheel are not very good.
The playing interface displayed the last 24 game results on Desktop and the previous eight on Mobile. You see the result and the value of the multiplier from the Top Slot, if there was one.
That’s it, I’m afraid.
So, if you’re looking for long-term trends and how often the bonus rounds have hit, you’re going to be unlucky.
Super Wheel Results Trackers would be one way around this. You can record the past spin results yourself or hope someone creates a tracker you can use. At this time, there isn’t one available.
In Super Wheel, there are four bonus rounds and an extra segment that, although not a Bonus round, is treated like one, except it’s possible to win nothing if you land on it and the game doesn’t go your way. In this section, I’ll explain each of the rounds.
The Risky 100 occupies one segment on the wheel and is theoretically not a bonus round, as it’s possible to leave with nothing if you lose.
The game is like the Coin Flip from Crazy Time, but rather than having random multipliers assigned to each side, a multiplier of 100x gets assigned to one side and Zero to the other.
A coin flip occurs, and if you’re lucky, you may get a payout of 100x or more, depending on whether a Top Slot multiplier was active for this round.
If you lose, you leave with nothing!
The Vegas Hold n’ Spin bonus round consists of a 5 x 5 grid that gradually fills with coins containing multipliers.
The game starts with three spins and Multiplier coins dropping down from the top of the grid, starting in the leftmost column and finishing with the last column on the right.
As the multipliers drop down, some may stick in the grid. One spin gets used for every drop and gets reset back to three if a coin sticks in the grid. If none stick, a spin is taken off the total, and if that occurs three times in a row, the game is over.
The multipliers range in value from 0.10x to 10x. Once the game has finished, the payout is determined by totalling the multipliers stuck within the grid.
If the grid fills, the multipliers are totalled and the bonus round restarts.
The multiplier coins have different multiplier values. Platinum is worth 5x to 10x, Gold awards 2x to 4.5x, Silver Awards 1x to 1.8x and Bronze awards 0.1x to 0.8x.
Vegas Hold n’ Spin is an RNG round. No player interaction is required. It occupies three segments on the wheel.
The Vegas Diamonds bonus round is played on a grid of 5×5 squares, using a drop and win mechanic, which receives multiplier coins and Gameshow host symbols from an initial 5 Free Spins. Multipliers become bankable only when a game show host appears on the grid.
A bar at the top of the grid tracks the number of gameshow hosts as they appear. For every three, two new spins are added, and the multipliers increase to a value of 2x, 3x, 5x, 10x, and 20x, which are applied to the coin multipliers dropped into the grid.
The multiplier coins range from 0.1x to 10x, and like in the Vegas Hold n’ Spin round, their ranges depend on their coin value.
The maximum win possible is 10,000x. The game is entirely RNG, so no player participation is required. It occupies two segments on the wheel.
Vegas Pachinko uses a pachinko style board eleven rows high, with 15 multiplier values and a re-drop symbol randomly located in the grid. The bottom row contains all multipliers and the re-drop symbol.
A puck is randomly dropped into the top of the grid. As it falls, it hits the pins of the grid, bouncing it in many directions. The puck collects the multipliers as it passes through them, adding them to the total win pot at the bottom. The game ends when the puck settles in the last row.
If the last row contains the re-drop and the puck lands in that square, the game restarts, and you can increase the multipliers in the prize pot.
This game is all RNG and requires no player participation. It occupies two segments on the wheel.
The Vegas Drops bonus round is a five-column grid in which multiplier bricks are randomly dropped into each column. The column that contains ten multiplier bricks first becomes the prize column, with all multipliers totalled up to give a final payout.
If a retrigger symbol, the Gold R Block, appears and is part of a filled column, the game will trigger at the end of the first game.
The dropped multipliers can have values between 0.1x and 10x. Orange bricks are 5x to 10x, Purple Bricks 2x to 4.5x, Blue Bricks 1x to 1.8x, and Green Bricks 0.1x to 0.8x.
The game is entirely RNG, so no player participation is required. It occupies one segment on the wheel.
The thing with big wheel game shows like Super Wheel is they produce relatively minor payout returns most of the time. But there is the odd occasion when the game pays over 100x your bet and sometimes above 1000x. The trick is to make sure you’re playing when that happens.
How do you do that? Well, it’s simple, really. You adopt a strategy that gives you a chance of the big wins but also ensures you’re turning over your bankroll sufficiently to allow for extended playtime.
You don’t want to blow your bankroll in a few spins – you want it to last for hundreds of spins.
So here’s what you got to do.
An excellent average win is 50 – 100x your bet. Regular wins are usually less, between 2x and 5x. Bonuses pay about 10x unless you get something decent.
500x returns are rare, and 1000x wins are even rarer —probably one a month, and anything more than that may be every few months.
Betting strategies can be pretty personal and depend on how aggressive you want to be.
You can cover all the bet spots and hope you get a decent win, but this strategy is flawed. Although you have a win, you’ll lose because you’re betting more on each spin than you can win.
Betting on just the bonus rounds is a valid strategy, but you’re restricting yourself to only getting a win on average every 6.75 spins. So, that bonus round’s winning amount will need at least 25x to break even.
I wouldn’t advise betting on some bonus rounds—that’s the whole point of playing this game, so why restrict yourself?
I favour a mixed betting strategy, which I’ll explain below.
I’m using a one-unit bet in this example, but you can substitute it for any amount bet amount you want, e.g. 0.10 or 1 or 10.
That’s a total bet of 12 Units. If Number One comes in, you’ll have a 2-unit profit.
If a bonus round comes in, you need it to pay out 11x plus your bet back to recoup your bet. Any more, and you’re in profit.
Since Number One comes in 37% of the time, you should turn over your bankroll several times as the total coverage of the wheel is over 50% with the bonus bets, so you should have an average win rate of 1 in 2.
A good rule of thumb is to bet only 5% of your bankroll on any game. 10% is too low; you may find this too much to sustain long-term.
I always advise betting on Number 1, the most frequent number. Sometimes, the game will go on streaks where Number 2 keeps coming in. You can try to switch things up, but it’s difficult to judge when to make the swap. It’s a valid strategy; it’s just difficult to play.
I’ve learnt a few things while playing the Stakelogic Super Wheel.
There is no good or bad time to play the Super Wheel. When you look at the statistics, you may see periods where Bonus rounds are Hot and come in more than average; other times, the wheel may be cold. That’s just life and the law of averages kicking in.
Personally, I like to play in the evening when there’s a bit more going on. There’s generally more of a buzz in the studio, and the dealers are more awake.
The middle of the day is quieter in the game, with fewer people playing, as is the morning. So, if you want the undivided attention of the presenter so you can chat, these are good times to play.
As far as I know, there is no cheat or hack for the Super Wheel.
The wheel seems a bit looser than the Crazy Time or Funky Time wheels. If anything, it behaves a bit more like the wheel in Sweet Bonanza Candyland.
The wheel is the only physical element in the game. The presenter controls the spin by manually spinning the wheel in the opposing direction for each game.
The Bonus Rounds are all RNG. So you’re at the behest of a computer which determines the result – of course, the RNG Engine has to make sure the game delivers its RTP over the long term, so you could use this information to your advantage if you had a record of the previous 2000 results.
Presenter Tells are non-existent as the wheel is monitored for speed and finishing positions. If anything untoward is detected, the compliance team will be straight on it. And you’d probably see a rapid dealer change!
There will be those who say the game is fixed, but other than losing, they provide no evidence to corroborate those claims. When they do, I’ll be the first to update this review.
It’s not possible to play the Super Wheel for free. The closest to free you’ll get is by either using a bonus from a special promotion or using the lowest stake of 0.10 a spin – although you can only win on one segment.
Stakelogic Super Wheel Gameshow is a familiar-looking game. It follows the release of many Big Wheel Games, and while not a direct copy, it does not offer anything unique or game-changing.
The comparisons are pretty easy to see. Every game like this (with the expectation of Funky Time) uses a 54-segment Wheel.
There is one extra betting segment—the Risky 100- effectively a fifth bonus round that behaves similarly to Crazy Times Coin Flip. The difference is that you win a set amount, 100x, or nothing.
Unlike most other games’ live bonus rounds, the ones in Super Wheel are all RNG, a common feature with Lightning Storm.
The Top Slot is almost a direct copy of Crazy Time’s Top Slot, but Stakelogic has enhanced this feature by allowing up to three win lines, so it’s possible to have three multipliers going into the main game.
The Bonus Rounds, although unique, are effectively RNG slots that you watch play out, hoping you get a decent win.
The game is undoubtedly better than On Air Travel Fever, which is a game of very low volatility.
It’s a good game for Stakelogic to have in its catalogue, but unlike some competitor games, it won’t set the world on fire.
I’ll be honest: I wouldn’t say I liked it when I first started playing the Super Wheel Game Show. I constantly compared it with other gameshows and found that it kept falling short. Perhaps it was the overuse of RNG or the low volatility nature of the game. It just didn’t light my fire.
However, I like to give games a chance, so I came back and played it again and again.
And actually, it’s an OK game. I found that using my strategy made it relatively easy to keep my bankroll turning over, which is always a good sign.
The three-win-line top slot is also a great innovation, giving you more chances to hit a win with a multiplier. I thought the Risky 100 bet would be like Crazy Times Coin Flip, but it’s not. It’s almost better, as you get to choose a side of the coin, and it’s an all-or-nothing game—you win or you lose.
As for being frustrated, yes, this game does that for you as you find yourself chasing the Vegas Drops Bonus Round for no other reason than that it never seems to appear! And when it does, just like Crazy Time, you’ll get a rubbish win or something half-decent.
I don’t like all the RNG in the bonus rounds – but that’s just me. They are a bit similar in how they all build multiplier payouts one way or another. I would like to have seen more imagination, but using Slot mechanics makes it challenging to do anything else.
I was disappointed by the lack of Autoplay, but maybe that’s a regional thing, and others may have it. Let me know if that’s the case.
I think this is an excellent addition to the Stakelogics Live Games catalogue. It may not reach the heights of similar games, but it will have a loyal following at Stakelogic casinos.
You place bets on what segment the Super Wheel will stop on, having been spun by a presenter. There are ten segment types; you can bet on one, some, or all. Four bet types give access to Bonus rounds, which can result in significant payouts.
The maximum payout in a Bonus round is 9999x. However, if there is a 50x multiplier, the maximum win could be 5000x on one of the other segments.
The Vegas Drop bonus round hits on average once every 54 games. That’s an average, so you can expect the number to be higher or lower. This hit rate is 1.85% and equals the lowest for the game with the Risky 100 bet.
The Super Wheel game show’s theoretical return to player (RTP) is 96.15% to 96.50%, depending on your betting position.
There’s nothing special or unique about the Super Wheel Game Show. All of the elements have been seen before. The only difference is how the Bonus rounds work—the mechanics we’ve seen in other popular slot games and gameshows.
You can expect a bonus round to occur on average every six to seven spins.
You’ll be able to play at any Stakelogic Live Casino.
You can and should use a betting strategy to play the Super Wheel game show, but this won’t guarantee you’ll win; nothing can do that. The betting strategies I discuss give you the best chance to keep playing for a long time and, with that, the opportunity to get a winning payout when they occur.
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